So I did an experiment: I ran the same version of RubyMine on another MacBook Pro on the same Rails project that was failing on my first computer. It ran successfully.
Hmm!?!
I did some research on "really" removing Macintosh applications, and the following actions cleared the problem.
I did some research on "really" removing Macintosh applications, and the following actions cleared the problem.
- In Finder, remove your RubyMine application from the /Applications folder.
- rm -rf ~/Library/Caches/RubyMine32
- rm -rf ~/Library/Logs/RubyMine32
- Reboot the affected laptop
- Reinstall from the RubyMine dmg file.
When I relaunched on the previously hanging project, it launched fine. When I closed and reopened the project, the quick loading reflected the successfully-generated index files.
No comments:
Post a Comment